Darksiders: The Abomination Vault by Ari MarmellRide with the Horsemen of the Apocalypse as they seek to unearth a plot that could plunge all of Creation into chaos!
Ages before the events of Darksiders and Darksiders II, two of the feared Horsemen—Death and War—are tasked with stopping a group of renegades from locating the Abomination Vault: a hoard containing weapons of ultimate power and malice, capable of bringing an end to the uneasy truce between Heaven and Hell . . . but only by unleashing total destruction.
Created in close collaboration with the Darksiders II teams at Vigil and THQ, Darksiders: The Abomination Vault gives an exciting look at the history and world of the Horsemen, shining a new light on the unbreakable bond between War and Death.
Buy Darksiders III
It is a sequel to Darksiders II and the third entry in the Darksiders series. Darksiders III is an action-adventure game with Metroidvania gameplay elements. Players take control of Fury, sister of War and Death, two of the Four Horsemen of the Apocalypse , from a third-person perspective. Fury, a mage who is described as the most unpredictable and enigmatic of the Four Horsemen, relies on whips, swords, flails, daggers and magic in combat. Enemies are stronger than in previous installments, but appear in smaller numbers during encounters, so as to make battles feel more personal. Some enemies from previous games returns, while other foes are new.
Sign in to add this item to your wishlist, follow it, or mark it as not interested. Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow. Fights are one of the major elements of the game therefore violence against most of the time fantasy creatures is occuring all the time during gameplay. Developed by Gunfire Games. All rights reserved. All other trademarks, logos and copyrights are property of their respective owners.
No recent wiki edits to this page. A one-shot prequel to Darksiders, detailing the past of the game's universe. It deals with the origins of the Four Horsemenand their relations between themselves and with the Charred Council and other factions.
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